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 Dur-as bantay Airsoft Tourney

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A.C.E.
Airsofter



Posts : 2
Join date : 2008-07-07

Dur-as bantay Airsoft Tourney Empty
PostSubject: Dur-as bantay Airsoft Tourney   Dur-as bantay Airsoft Tourney EmptyFri Apr 24, 2009 7:05 pm

Dur-as bantay Airsoft Tourney Duras

OBJECTIVE

• Each team will have an objective to PROTECT and CARRY OUT
• Details of game objective and regulations shall be discussed during the team briefing.

DETAILS

• Registration Fee of 6,000 Php per team (500 Per Player inclusive for two(2) lunch pack and unlimited drinking water)
• Forty (40) teams will be accommodated (12 man team)
• Game format is CQB (Close Quarter Combat)
• Five (5) minutes game time and three (3) minutes transition
• Guaranteed Four (4) Games
• Forty (40) teams will be divided into eight (Cool brackets consisting of Five (5) teams per bracket
• Single Round Robin for the qualifying round
• Knock out system for the championship round
• Prices:

Champion - 60,000.00 php + Trophy
1st Runner Up - 30,000.00 php + Trophy
2nd Runner Up - 15,000.00 php + Trophy
3rd Runner Up - 7,500.00 php + Trophy

RULES AND REGULATIONS

• One(1) Electric AEG and One(1) Pistol are allowed during the game,
other than airsoft is prohibited in the paying field on the game day/s
• 450 fps + 5 fps allowance at 0.20 grams BB’s, an automatic
disqualification for the team on the particular game who violates this
rule
• Random CHRONO will be done after the game.
• No wearing of SLIPPERS, WHITE SHIRT
• No METAL BB’s are allowed
• No team are allowed to represent other teams in replacement of their absence, it will be automatic disqualification
• Limited Ammos

BOX MAG or any sort are not allowed
AK Hi Cap Magazine – Two (2) Mags 500/600 Rounder
M4 Hi Cap Magazine – Four (4) Mags 300 Rounder, Three (3) Mags 450 Rounder
FAL / G3 / G36 Magazine - Two (2) Mags 500 Rounder
MP5 Magazine – Six (6) Mags 200 Rounder, Three (3) Mags 400 Rounder
P90 Hi Cap – Four (4) Mags 300 Rounder Magazine

• Players can leave their AEG and Magazine to the position when they are hit
• Hit players will proceed immediately to the Dead Man’s Chest for chrono
• No dead man talking
• No hit calling
• On going game can be stop by the marshal in case of possible grave injury
• All information will be discussed to the TEAM LEADER only, its up to
the TEAM LEADER to relay information to their respective team
• All complaints or contest will be entertained by the grievance committee after the game round through the TEAM LEADER only
• MARSHALS DECISION IS FINAL
• The organizers has the rights to change the rules and regulations as it may fit the game.

NOTES

• In case of a tie, tie breaking game will be played after the scheduled elimination
• In case of default, half of the perfect will be awarded to the opposing team.
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